nihilism
This game is inspired by the Stanley Parable.
(possibly spoilers)
This game asks how complex does a game need to be in order to tell a good story.
In no abstract terms in this game you hit space to reset the countdown, thats it. But if you are patient the story will unfold before your very eyes.
this is my first game jam, and I'm on Mac (where everything has been made overly complex for no good reason) and using GameMaker, though this game was technically finished just after 2 pm of the first official day of the game jam, it took a while to actually put it up on Itch.io.
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Alias_Unk0wn |
| Tags | 2D, Clicker, Dark, Narrative |
| Content | No generative AI was used |
Development log
- getting started4 days ago


Comments
Log in with itch.io to leave a comment.
Very well then
yeah